Strip 122 - "1000 ways to reach Game Over"

15th Jan 2015, 12:00 AM in Forest of Doom
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Raxon 15th Jan 2015, 12:23 AM edit delete reply
Story time is humiliating deaths! Let's hear em!
Disloyal Subject 15th Jan 2015, 12:49 AM edit delete reply
Disloyal Subject
How about "skinned for boots?"
I somehow haven't suffered any character death, not have my comrades, but the life expectancy of those who cross us is about what you'd expect for a bunch of murderhobos and an elf. Case in point: in our non-canon Christmas game, a hive-minded tribe of penguins baited the dwarf into cutting a deal with them to fix some of the deformities he incurred mucking about with half-finished Transmutation experiments, only to inform him after the fix that their price for fixing him was to roast him for their Christmas dinner. Problem is, there was a Half-orc Ranger present with an unhealthy penchant for bloodshed and justice. To make a long story short, they were massacred down to less than a dozen and my character's entire clan got penguin boots in the mail. I confess, I had inspiration for that last bit, but my Leatherworking proficiency let me make rather nicer boots than that.
nield 15th Jan 2015, 9:28 AM edit delete reply

Humiliating deaths, eh? I've got one for this. We're playing a Rift Saga campaign in Pathfinder, and through various hijinks and shenanigans we have a dragon following us around as part of the party. We're exploring a cave off of some interdimensional door, thing, kinda hard to explain, and slightly weird. when we get hit by a magical darkness, and something grabs me and another party member as part of a surprise round. The dragon (Which we called Dragonhorse since it was using a Dargonhorse's stats) gets high initiative, and breath weapons up before you could say boo.

My squishy level 4 rogue failed his reflex save and got frozen to a Popsicle. I mean, literally, the party ended up taking my body back to our ship and sticking me in the freezer, body should still even be in there.
Debatra 17th Jan 2015, 1:03 AM edit delete reply
Heh, almost feels like that last panel was aimed at a certain someone, doesn't it?

Anyway, I don't have any particularly "humiliating" death stories, but I've got a decent tale about a series of events I'd played through. It was a 3.5e game in which some Drow had essentially staged an overnight (and I mean that literally) coup of the local government. The party was a Paladin, Sorcerer, Barbarian, Druid and me the Ranger. The Druid had three cats, and the Barbarian had... I want to say a hawk, but I can't quite remember.

In hindsight, the DM hinted quite well that the burning building was going down, but the Druid just HAD to run upstairs. The tower fell, killing all of our animal friends. It also rendered the Druid's... let's say "interesting" build combat-useless. (Her plan was to use Rapid Shot to throw her cats, which would then Full Attack.)

We set up camp in an abandoned building nearby, and the Sorcerer lit the fireplace... only for us to roll some saves a few hours later because of mold that created (Con-damaging) toxic fumes when burned. I saved some of the stuff, but never got a chance to use it.

Then we asked to rest in someone's home. Someone who, for reasons unknown to us, decided to Enchant the Paladin into trying to kill us. This was only a few minutes after the other two things, so the Sorcerer was in a bad way and got killed instantly by a Lightning Bolt. Also, in case you haven't spotted the pattern, that place also wound up burning to the ground when the mage (again, for reasons known only to the DM) Fireballed himself (leaving us almost totally unharmed). I guess that last one counts as a humiliating death, if not for us PCs.
DamonIsa 15th Jan 2015, 2:49 AM edit delete reply

Well, as far as Stupid character deaths there is the following:

DnD 3rd Edition had just come out, we had a group of mostly veterans with two newbies to the game. Our first adventure involved a well in a town where the Dungeon Entrance was at the bottom of the Well. The Paladin, one of our veterans, was a smarter player, actually had the Swim Skill, took a rope that he lashed off at the top of the well and swam down until he found the dungeon entrance, and tied off the rope on the dry land in front of it. The idea was that our PCs could use the Rope to follow along/pull themselves along while treading water to get there.

Next guy down was the Cleric. Who had Splint Armor, and didn't take it off. Rolls a 2 on his Swim Check (After ACP), DM gives him another shot, rolls another 2, DM gives him a shot to "Cling to the rope and let the paladin pull him in", rolls a natural 1 for a total of like a Negative 5 Swim check... DM tries to give him another shot by "walking along the bottom, throw me a Con Check to see if you can hold your breath long enough".. guy rolls another natural 1. DM finally just says "Fuck it, you drown."
nathan400 15th Jan 2015, 5:10 AM edit delete reply
To be fair, the DM tried much harder than I would have. But, then again, I'm a right bastard whenever I hold such a seat. Never unfair, mind, but I don't do mulligans either.
fellow 15th Jan 2015, 10:55 AM edit delete reply
That's not a stupid death, that's an awesome way to kill a Psion.
Yuko Hoon 15th Jan 2015, 11:39 AM edit delete reply
Yuko Hoon
This one comes with a side of karmic retribution.

The group I was playing with at the time had the tendency of getting their characters killed in the very session they were made. I was the odd one, as my characters managed to survive and get experience. We were playing Fading Suns, a RPG that mixes a kind-of medieval society together with scyfi.

The party was in the middle of the space, boarding an abandoned spaceship. They found out that the spaceship's crew had been turned thanks to a virus into some kind of vampire-like creatures. Long story short, while trying to escape, three characters ended guarding the boarding link between ships against one vampire. Easy, right? Ha!

The three characters were my noble, a barbarian, and an inquisitor. The inquisitor was armed with a flamethrower, which has special rules. One of them is that, if it fails, you can get the others hurt. In the first turn he failed his check and ended up burning my character. Then the barbarian proceeded to get a critical fail and dealing more damage to my character. The vampire decided to join the kill-the-noble party, but didn't really manage to do anything.

Then next turn started, and my character was far too preocupied with stopping the fire to do anything, even getting out of the damned place. The inquisitor then decided to use a rule that allowed him to get a better result should he get a good roll, but also made it easy to fail. While doing this... he got a critical failure. The GM ruled that the flamethrower exploded, getting everyone in the area.

The player then said to me that he hoped that my character died, because it was already old. Then rolled the damage for every character; first his inquisitor, then the vampire, then the barbarian, then my noble. The inquisitor and the vampire, caught in the worse of the explosion, died, and so did the barbarian. When he rolled damage for my character, he got so few damage points that even if I was already hurt, thanks to my tech armor I managed to survive.

Of course I laughed at him and celebrated that my character survived. Right now I'm using said character as a NPC for my own Fading Suns campaing. I still laugh at the fact that I was the only to survive their hate for older-than-two-sessions characters XD
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