Strip 161 - "If it's not in the rules, it's not important"

16th Apr 2015, 1:52 AM in Corvus Village
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Haegan2005 16th Apr 2015, 2:43 AM edit delete reply
I've played with players who think both ways....
Zilfallion 16th Apr 2015, 3:57 AM edit delete reply
Yeah, I'm from the school of thought where I'll spend a little bit extra for the bath, or very occasionally, hot springs.

I find it slightly more fitting than living on the bare minimum of food and sleeping wherever costs the least we're you're rather well-off in terms of money. If you just came back after a job with thousands of dollars in your pocket, wouldn't you want a little something nice?

Edit: Also, you avoid circumstance penalties to social interactions due to smell.
Disloyal Subject 16th Apr 2015, 10:38 AM edit delete reply
Disloyal Subject
Food is usually very important to my characters. The reasons vary widely, but I tend to make a point of describing what they're eating at some point each session, with reasoning in mind based on backstory. After coming up with 3 pages of background & motivations, I'm damn well going to use it for -something-!
The GM for the Dark Heresy campaign indulged that tendency of mine - not for my sake, he just had a meal occur most sessions; our characters quickly got accustomed to breakfast at a hibachi bar & grill. Sure as heck beats eating bars of reconstituted pseudocarbohydrate corpse starch.
Malroth 17th Apr 2015, 2:00 AM edit delete reply
Old Volg story for children. One day, little girl go to dispenser to buy corpsestarch. Mutant crawl out of vent and take her to sump pit for eating. Days later, family find little girl parts in waste duct. Parts maybe mutated and can't go in corpsestarch. Family executed for more corpsestarch. Such is life on Volg
Otaku 16th Apr 2015, 9:24 AM edit delete reply
"Missing the joke via over analysis!"
I had to stop myself:

Shouldn't there actually be several in game mechanics that explain why adventurers would at least bathe every few days if not nightly? I get that in a pseudo-medieval fantasy setting it would be out of place to have everyone bathing daily (and there are places today where even though the resources are available that is seen as excessive)...

...but between reaction penalties, added disease checks, possible penalties to disease checks, possible increased wear and tear to your gear (even if you keep it cleaned, if you're filthy it becomes so as soon as you put it on) and getting a reputation and reaction penalties because you're that guy that is fine walking around in mud, filthy and possible gore from whatever enemies you faced during the day...

...well, smelling like feet isn't good either, and I suppose it is the funniest one. ;)
Raxon 16th Apr 2015, 9:26 AM edit delete reply
"I scrub the blood off my armor. Hey, Eli, check my back for dire ticks, will ya?"
Kyosuke Nambu 16th Apr 2015, 10:25 AM edit delete reply

Generally, the title of this strip has been my motto. But that's just my strategy gamer background for you.
I suppose that it's just a play style thing.
Malroth 17th Apr 2015, 1:48 AM edit delete reply
You failed to have either stabilize or detect magic in your cantrip slots, your munchkin license is hereby revoked.
Zilfallion 17th Apr 2015, 4:34 PM edit delete reply
I almost never pack Stabilize[Although sometimes I do]. Detect Magic always though. I usually put enough skill points in heal to have a +5 bonus to it or so, so I can just heal check allies.
holywhippet 19th Apr 2015, 9:32 PM edit delete reply

I do wonder if you could clean yourself and/or your clothes using something like prestidigitation.
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