Strip 273 - "There was a lot of Torch Carrying involved"

2nd Jan 2016, 1:16 AM in Cave of No Return
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Malroth 2nd Jan 2016, 2:59 AM edit delete reply
Don't knock the NPC hirelings, they get crap for pay, take the hits the rogue, wizard bard and Cleric are too chicken to take, Get no credit for their kills and Jack and diddily for XP then get sent home with no magical healing and no fame for all the work they did.
DtDoom 2nd Jan 2016, 8:52 PM edit delete reply

I always took good care of my NPC hirelings.

Or at least I tried to...

There was that one time where the NPC hireling became my paladin's love interest, and then he got killed by the big bad which caused my paladin to slowly go crazy and evil...

But usually they come out of things relatively unharmed.
SeriousBiz 3rd Jan 2016, 9:04 PM edit delete reply

I love promoting NPCs (from my own games) to PCs (when I'm part of someone else's campaign). I've got the background all set up, and it feels like the character is part of a greater continuity.

One of my absolute favorite characters started out as a NPC who was the PCs' fanboy. He got very organically involved in the players' adventures and became an unexpected, yet memorable part of the campaign. The players loved him, as did I.

Eventually, when it was time to create a low-level character for another adventure in the same setting, I upgraded the character to PC status, much to the delight of the players who had been part of the aforementioned campaign. He was still a dedicated fanboy looking to follow in the footsteps of the now-legendary, retired adventurers, but over the course of the new campaign, he went through some serious character development and eventually became a hero in his own right. Story-wise, it was as close to perfection as it could get.
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