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Strip 278 - "Maybe not that one, though..."

13th Jan 2016, 11:11 PM in Cave of No Return
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Strip 278 - "Maybe not that one, though..."
Average Rating: 4.5 (2 votes)

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Raxon 14th Jan 2016, 1:35 PM edit delete reply
He's not wrong.
Otaku 14th Jan 2016, 6:35 PM edit delete reply
Mostly a matter of circumstances, isn't it?

Whether you can afford the targets making a break for it, whether you can reliably take down the big threat before it recovers, whether the smaller ones dogpiling on a player is a bigger risk than the big run taking a swing, etc. all factor in.

I think. XD
Raxon 14th Jan 2016, 7:29 PM edit delete reply
In this case, at low levels, knocking out the weak ones and tanking the big guy while the others wipe him out is an excellent strategy.
Halosty45 15th Jan 2016, 2:06 AM edit delete reply
Hmm... he's a human fighter? He could have power attack->cleave-> great cleave (at level 1)= kill all small fry, hit big guy
Raxon 15th Jan 2016, 10:08 AM edit delete reply
Target the guaranteed kills first, then graduate to the big guy.
Otaku 15th Jan 2016, 12:20 PM edit delete reply
I just don't know this kind of combat all that well.

Heh, okay so I don't know any kind of combat all that well. I never did much with a system like D&D (and the one campaign I actually was able to half attend where we used it, I was the Cleric). When it came to typical JRPGs, I was that guy obsessed with min-maxing so I often was powerful enough to wipe out all small fry or wipe out the big guy in one hit... or else there were only small fry/only big guys. Plus I've always been open to using strategy guides. ;)

Most other RPG systems I used didn't have things like "levels" or "guaranteed kills". Sometimes it was better to take out the leader first because underlings would flee or be bolstered by said boss, sometimes it was the opposite.
Malroth 15th Jan 2016, 8:37 PM edit delete reply
Sometimes the minions buff the boss, sometimes the boss buffs the minions, sometimes it's better to get a gauranteed kill on a mook, sometimes it's better to apply as much DPS as possible on the big guy.
Debatra 16th Jan 2016, 12:17 AM edit delete reply
At least as long as D&D continues to use Critical Existence Failure, it remains better to kill one than wound many.
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