Strip 360 - "A little old trick he picked up a long time ago"

23rd Jul 2016, 12:00 AM in Cave of No Return
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Zilfallion 23rd Jul 2016, 3:13 AM edit delete reply
Zilfallion
Ahh, the standard murderhobo alignment choice. I feel like a lot of people just pick chaotic neutral because having an evil alignment is a bad thing, and this is the closest that lets them murder, lie, cheat, and steal with impunity alignment wise.
aodhstormeyes 23rd Jul 2016, 7:22 AM edit delete reply


Honestly I find that Chaotic neutral is more of the whimsical alignment. Evil is too bound by the fact that they HAVE to be evil. But my experience with chaotic neutral itself has led to more fights with the Pathfinder society than I'd care to admit and so I can see where you come from.

That choice to kill the guard rather than sneak past him when you have no need to. Or toying with explosives as a way of intimidating people when persuade checks fail. Or to act on his other, more immediate emotions. Small things like that. These things if done in moderation or in small doses can make a Chaotic neutral. Especially when you consider that they can also be overcome by acts of kindness and goodness. Maybe for selfish reasons or whatever reason strikes their fancy.

That's why I like playing Chaotic neutral characters. Granted, the play styles are extremely depending on if you're a caster or a fighter. After all, spells can change how a person carries out their whims big time. Great power/great responsibility garbage and all that.
Youken 23rd Jul 2016, 12:00 PM edit delete reply


The way I see the chaotic neutral alignment is the emotional alignment, people who act on impulse and gut feeling rather than any idea of good and evil. They do what they feel like, but they don't necessarily 'feel' like doing evil. Another way I play them is the cold rational, a guy who does whatever they deduce is the optimum course of action for whatever cause they are going for. That can be a good cause, but then they must be willing to do terrible things to achieve it.

My favorite chaotic neutral character that I've played actually ended up doing more 'good' than the lawful good characters I was playing with. He had a hang up over killing, even the random goblin enemies, but that didn't mean he was above torture for information, and if anything, he took a sadistic pleasure from that.

He was adventuring mostly out of boredom, and that meant that he did an awful lot of things just to see what would happen. Similarly, he'd quite happily dangle a guard and his family off of a cliff just because that guard spat at a street urchin while the two lawful good characters watched on in horror and he calmly asked the guard which rope he should cut, assuring him that he'd pull all of the others up. Yes, he wasn't going to go through with it, he still hated killing, but bluff checks were enough.

Basically though, whereas the others would constantly try to do good from inside the law, change it from within (the campaign setting was pretty corrupt), he'd be the guy who'd be not caring about the law and so not restricted in doing what he wanted to do... he ended up finding that the bad guys could give him more of a challenge than the good guys, so he started working against them.
Disloyal Subject 25th Jul 2016, 11:17 PM edit delete reply
Disloyal Subject
Unless they're a Cleric or similar divinely-empowered class dependent on the goodwill of an Evil deity, Evil DON'T have to behave evilly. Far too many players with Evil characters overlook the fact that being a selfish, conniving bastard willing to sell out anyone they have to to get what they want doesn't mean going around stabbing babies for kicks; even dumb ones are usually smart enough to know that that's only going to land them in unwanted trouble, and that their fellow adventurers can be their greatest weapons, or even friends and allies, if they know the Evil member would do the same for them, even if only for the sake of alliance.
Really, the life of an adventurer is pretty appealing for an Evil character; they get to break into other creatures' homes, take their stuff, and kill them on some fairly flimsy pretexts, and it's all socially acceptable.
The Chessmaster 23rd Jul 2016, 4:31 AM edit delete reply
The Chessmaster
"Storytime: Lawful Whatever"
Tell a story about a player's misuse of their alignment.

To start, I had a player who was convinced that neutral alignments meant complete selfishness. In the sense of murdering people to steal their possessions and similar. At one point, they attempted to slaughter an entire camp of allied soldiers for not giving the party free aid. I very, very quickly bumped their alignment down to evil.
Halosty45 24th Jul 2016, 11:41 AM edit delete reply
Halosty45
I actually usually get people who play their alignment pretty well. The best I've got is I was in a party with a Lawful Evil monk that probably should have been more Neutral Evil... Since he added extra shares into loot division and took those for himself. But, on the other hand, there wasn't a formal agreement to have an even split, so maybe it works :P
zombi3DS 25th Jul 2016, 12:56 AM edit delete reply
zombi3DS
"aw the ever fun alignment wars."
Might as well just submit a story rather than argue with others whether their interpretation is right or wrong.

So right now I'm playing in a kingmaker ap where we walk out into the wilderness kick some take some bandit as and are given a charter to establish a province?city-state? Our group is more oligarchy than kingdom. Anyway I'm playing a burglar/thief/hobo monk. Who is lawful neutral, one player playing a paladin of all things has taken issue with some of my behavior like the fact that I in the past was a professional thief/burglar even promising that if I ever rob someone he will execute me. I go if you ever threaten me again for a crime I've never committed and would only do in dire circumstances* and if it would be for the best, other issues werethreatening bandits, tying them up, i killed a few that were fighting with because my rope dart isnt merciful like his greatsword and they were trying to insert short swords into us, helping a fellow party member dig up a corpse to speak with dead etc.

He also kept trying to get the DM to alignment shift me for the fact that I broke the law. I came from a place where what I did was neither uncommon nor illegal I just chose the wrong target. I spend an hour each morning meditating and reflecting on those I've hurt vowing to make sure this group doesn't bite it too. I practice daily with my weapons of choice, I help enforce the laws we pass though I have immunity to prosecution for a few. I help out the innocents but I tend to be more in it because I have a vested interest in our kingdom and because I don't want anyone to 'have to be like me'

*(robbery is violent, thievery isn't necessarily I stole from those that weren't home attt and had lived in a shithole growing up where theft and in fact robbery aren't against the law, but pissing off the wrong people is)
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