Strip 628

14th Apr 2018, 12:00 AM in Cave of No Return
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Rastaba 14th Apr 2018, 9:53 AM edit delete reply
i admit I very much want to know as well why the zombies are just standing there...
kgy121 15th Apr 2018, 11:07 AM edit delete reply

In 3.5, the zombie template gives the 'one action' special quality. It only allows movement up to their speed and an attack in the event of a charge, which requires an unobstructed path straight to the target.
Halosty45 14th Apr 2018, 11:18 AM edit delete reply
You know now that I think about it, they haven't been given orders. Not that a simple "kill them" would be too much to assume off screen.
uneasyDreamer 14th Apr 2018, 3:51 PM edit delete reply

I could be wrong, but I believe zombies have the staggered condition by default.
This means they cannot move and attack in the same turn, so if they keep shifting and placing obstacles in their path, the zombies never get to attack.
Zilfallion 14th Apr 2018, 4:06 PM edit delete reply
Yes, but only as long as there is an obstacle. If you're limited to only a single standard action in a turn(and not just spending other actions elsewhere) you can take a modified charge action with half the normal range iirc.

Only real way to attack in the surprise round if you're not right next to someone or ranged.
Halosty45 14th Apr 2018, 11:55 PM edit delete reply
Well, if you keep them out of a free straight line, they can't charge, so there's that...
Zilfallion 15th Apr 2018, 12:48 AM edit delete reply
Yep, zombies can be easily kited, again, as long as there is an obstacle, such as a chair.
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