Strip 675

4th Aug 2018, 12:00 AM in Cave of No Return
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Average Rating: 5 (1 votes)

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Raxon 4th Aug 2018, 1:25 AM edit delete reply
Dragonhide doesn't stop being dragonhide the moment a thing dies. Standard arrows are going to suck for you, dude.
Halosty45 4th Aug 2018, 2:00 PM edit delete reply
It doesn't... but it does sorta stop being dragonhide the moment it becomes undead.
Halosty45 4th Aug 2018, 2:10 PM edit delete reply
"Rules nitpicking"
Don't read this comment if some rules nitpicking will spoil your enjoyment of the comic (or the writing of the comic :P)

1. Zombie (and Zombie Lord) templates change natural armor to 7 (or *possibly* 11 if it's colossal...) which isn't ridiculously high- Dire Bears (CR 7) have +8 natural armor... and a slightly better dex mod and less penalties for size. Afaik any templates which keep natural armor also keep or increase original CR in which case everyone is very dead :P

2. Upon review Deadly aim is... unclear how it works with gun touch attacks. Firearms state they aren't treated as touch attacks for purposes of feats and Deadly Aim which could mean A: they work just fine or B: You can use Deadly Aim with guns but not targeting touch AC.
If it doesn't work with touch attacks the archer should be aiming at the same sort of AC, but it could also be interpreted the other way.
Zilfallion 6th Aug 2018, 3:16 AM edit delete reply
"Rules rebuttal"
2. Early Firearms: When firing an early firearm, the attack resolves against the target's touch AC when the target is within the first range increment of the weapon, but this type of attack is not considered a touch attack for the purposes of feats and abilities such as Deadly Aim.

Firearm Touch-Attacks are specifically mentioned to avoid counting as such for Deadly Aim, but make no mention of them now not targeting Touch-AC. Hence, they still target Touch-AC, but are not a "Touch Attack"

Edit: To further elaborate. Firearm Attacks are never specified as a Touch Attack in this mention. Merely that they hit Touch AC.
Halosty45 6th Aug 2018, 10:56 AM edit delete reply
That's also a valid way to read it- but you could also intepret it as losing the touch attack quality.

Personally, I don't see why they thought having any form of actual attack treated as a touch attack was a good idea, but that's a different issue.
Zilfallion 6th Aug 2018, 1:38 PM edit delete reply
Oh, I find it remarkably stupid that a pistol 100% ignores armor at like 20 feet, but 25 feet? full armor. Plus they also ignore armor from things like force-effects, which should work against a firearm bullet.

I think the issue is they tried to make it different. And to make it different they chose this. I'd have been tempted to go with greater range penalties on early firearms myself. Sure you can hit with an early pistol within 20ft if you aim, but it might be a lot harder to hit someone at 40ft, more than the -2 that range would normally give.
zophah 6th Aug 2018, 1:12 PM edit delete reply

Sounds to me that the word 'touch attack' is just thrown around to mean that firearms ignore armor and natural armor, not that they count as such.
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