Strip 720 - "It's a really useful spell, I swear!"

27th Nov 2018, 12:00 AM in Cave of No Return
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Zilfallion 27th Nov 2018, 4:46 AM edit delete reply
Zilfallion
I've never quite understood Time Stop's no interaction policy.

It's still a very strong spell with the restriction. Let's you dump a whole bunch of buffs, set a trap or two, escape away to a demiplane where time doesn't pass on the outside, rest, prepare spells, teleport back to the fight with a brand new set of spells specifically designed to counter your opponent.

Super useful. Still doesn't explain why you don't do absurd damage with crazy high velocity strikes relative to the person you're hitting.
Inbetweenaction 27th Nov 2018, 4:57 AM edit delete reply


the way i had it explained to me was that sure, you punch him. but his flesh can't move, and thus, your light speed sword strike strikes him, but can't penetrate even the first layer of his dermis. the shock-wave strikes the Immovable object, and compared to the wight of time itself, your tiny punch is nothing. zero damage, your punch doesn't even cause the most superficial cell wall to flex even slightly.
Otaku 27th Nov 2018, 10:59 AM edit delete reply
Otaku
The real explanation is, of course, Game Balance. Everything else is not only just fluff but probably fluff we could debunk if we stopped to think about it. For example, if you cannot even scratch someone during this... what about moving air out of the way, breaking the surface tension of water, breaking the hold of gravity on an object, etc?
Inbetweenaction 28th Nov 2018, 4:17 AM edit delete reply


naturally. but always try to keep the handwavium use down to a minimum, if you can.
Otaku 28th Nov 2018, 8:17 AM edit delete reply
Otaku
Not sure how your answer reduces the handwavium, though. ;) You may as well just say it is a mandate of the gods, to preserve balance in the mortal realm to lampshade that it is about game balance.

Oh and was "lightspeed" hyperbole or does the math actually work out to be moving that fast? Generally speaking, anytime actual matter is moving at lightspeed, my suspension of disbelief goes "poof". Unless its silly already, like Dragon Ball Z. XP
Halosty45 27th Nov 2018, 11:55 AM edit delete reply
Halosty45
Because of the magical nature of attended objects.
In quantum physics, observing a phenomenon can cause it to become one of several quantum states that it was theoretically all of at once before that.
In magic, attended objects are brought into a special state of existence that makes it harder or impossible to perform certain tasks. There's no reason a sword in someone's hand couldn't be teleported the same as a sword on the floor- nobody can grip a sword hard enough to stop it from moving through space that does not contain their hand. Even so, as an attended object it will at least get some sort of defense... because merely attending an object collapses them into a different state of existence that affects reality itself.
Rastaba 27th Nov 2018, 11:06 AM edit delete reply
Rastaba
For what it’s worth, stripping them of their armor or weapons would have at least been funny.
Raxon 27th Nov 2018, 8:06 PM edit delete reply
Raxon
It still has its uses. You can still look and observe, which allows you incredible flexibility for espionage or sabotage. For example, you could use prestidigitation to erase a letter carried by a messenger. Then use it again to place the ink in such a way that when time restarts, the ink will set it.

Boom! You have potentially altered the destiny of entire kingdoms with a cantrip.

You clever son of a bitch.
YetAnother 28th Nov 2018, 1:01 AM edit delete reply
YetAnother
Meh, altering destinies of empires with cantrips is easy. Doing that without any magic at all, that takes either some good rolls or optimization of character for exactly that purpose...
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