Strip 098

18th Nov 2014, 12:00 AM in Forest of Doom
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Average Rating: 5 (1 votes)

first Latest

Author Notes:

DragonTrainer 18th Nov 2014, 12:00 AM edit delete
Hmm... I was going to add some text in that last panel, but I couldn't think of anything to put there... so I left it blank. :p



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TripleCCC 18th Nov 2014, 12:31 AM edit delete reply
He seriously can't be a paladin.
Inbetweenaction 18th Nov 2014, 1:54 AM edit delete reply

He is walking a fine line, but it certainly is lawfull, and for the greater good. It could also be argued that they are criminals, and by not helping the adventurers, are aiding evil. Seeing their situation, some leniency might be applied.

as such, speaking as a paladin player, i would speak up for them to the court, and plead that leniency should be showed. As such, in the name of all that is good and holy, we should place the fine on the farm, and not the farmers. Due to this loophole, we can protect the farmers from undue punishment when we act, as we must, in accordance with the laws, and seize their farm. And as it would be evil to pas a fine to any innocent buyer of the farm, i suggest that once it have been seized, the fine is forgiven.

Seeing how i am both an adventurer whom just acted to save these poor people, the law demands that i am rewarded properly. As such, i will humbly suggest that the recently seized farm is donated to my church, as it can then give funding to the great goods instruments in this world to do good.

As i am the senior members of my order on the spot, i will do the paperwork, and sign it.

I will naturally not kick you good people out of your old, now my home (i am good aligned after all), but i will demand that you do some chores around the house. and seeing how you live on church property, a tithe will naturally be expected.

And that, is how a paladin steals a farm, put it in his name, and makes indentured servants/ slaves out of the previous owners.
Inbetweenaction 18th Nov 2014, 1:59 AM edit delete reply

Surly it is reward enough to know that your action of saving a most holy farm will aid a fellow holy adventurer, whom will pray for you, and make your name will eco in the halls of our great lord. Because our lords gratitude is greater than any reward that I, a measly human, could ever offer
Raxon 18th Nov 2014, 2:51 AM edit delete reply
Aaaand now I have an idea for a horribly controversial act, like relocating an indigenous people far away via forced march or trasporting them away, because they're in an area of conflict, and in great danger. Naturally, we will need to create military outposts there for the time being, and mine core resources, like oil, coal, and gold, as well as iron, copper, and other resources.

You will be allowed to return as soon as the conflict has ended. The military outposts must remain in place, you see, to keep the indigenous people safe from any future potential conflict.

That, boys and girls is a way of reenacting the trail of tears, and making it not only justifiable, but the best course of action, both ethically and morally. You can't let the natives stay in a warzone, so you can move them all to a reserved section of land. You can have them taken in wagons, but the effect is the same. By the end of the conflict, they have settled into the reservation, and don't want to leave.
o11c 18th Nov 2014, 4:18 AM edit delete reply

This reminds me of an idea I had for a 2-player setting, haven't thought about how a paladin specifically would deal with it though:

During a war, a soldier (PC#1) on a sabotage mission is captured and made enslaved with a magic collar. No adult would be dumb enough to remove it, but perhaps you could trick a small child (PC#2) into doing it ... Even with a collar removed, it would be very difficult to escape all the distance back to the home territory unless the enemy forces were *majorly* distracted - such as by completion of PC#1's original sabotage mission. The catch? Successful completion of the original sabotage mission will result in the annihilation of nearly all intelligent life in the city.
DeS_Tructive 18th Nov 2014, 8:28 AM edit delete reply
Something similiar to that is happening in the camp the wife is running.

After the northern region got genocided by an alliance of orcs and human clergy to get to the elves and attempt to genocide them, only to be stopped by the paladins of the same religious order.

The Paladins and military mostly disbanded, deciding not to work for that corrupt system anymore. Now the church sends all their undesirables into the north, since it's also one of the most fertile regions of the country. Think of it as an on continent Australia.

The only thing the poor sods up there have going for them is that the Arch-Paladin sympathizes with them, and supports them in any way he can. Sadly, he can only control the military arm of the church, while the magic users are all part of the clergy.
william.thompsonj 18th Nov 2014, 2:31 AM edit delete reply

"Politics & Splitting Hairs"
Sounds like this paladin follows the letter of the law but neglects the spirit of it. That's a very fine line to walk indeed! Maybe they should take ranks in knowledge (legal) and become a lawyer...
Raxon 18th Nov 2014, 2:33 AM edit delete reply
Totally called it.
Fellow 18th Nov 2014, 11:46 AM edit delete reply

What's that face gaius is making? His unusual eye color makes it hard to tell. Is it like 'I'll get you later'?
Raxon 18th Nov 2014, 7:05 PM edit delete reply
I would assume it's his "I don't want anyone to know that I am totally high" look.

He looks like he's high.
Fellow 19th Nov 2014, 11:15 AM edit delete reply

I don't care if the next page rebukes it, this is going straight into my headcannon.
Disloyal Subject 20th Nov 2014, 3:47 PM edit delete reply
Disloyal Subject
Looks like exasperation to me - kind of an "Oh boy, here we go... Ugh."
Otaku 18th Nov 2014, 11:54 AM edit delete reply
This is one of the reasons I struggled with D&D, and presumably would struggle with Pathfinder; I actually assume Lawful means "lawful", including the higher moral law and not just that which is codified in the laws of the land: if the latter clashes with the former, guess which one wins?

Of course since I don't know the system very well... what kind of alignment restrictions are on a Paladin? Lawful Evil should totally operate like this, as of course should Lawful Stupid. ;)
Some Random Guy... 18th Nov 2014, 4:46 PM edit delete reply

I like to view alignments as internal rather than relating to societal norms. Therefor Lawful means sticking to a personal code of some kind rather than sticking to the laws of whatever place you're in.
Disloyal Subject 20th Nov 2014, 3:50 PM edit delete reply
Disloyal Subject
I prefer "personal code" lawfuls, but it tends to make my Lawful Evil and Chaotic Good characters indistinguishable in all but motive.
Lucien d'Arcastile 18th Nov 2014, 8:44 PM edit delete reply

Lawful in D&D/Pathfinder typically means one of two things: The character usually follows the laws of the local area (or at the very least their home if they are in a foreign land) or they follow some kind of code of conduct. Having the moral high ground is more of a Good/Evil scale thing as some laws could be seen as inherently immoral (for example legalized slavery, by our standards today it is considered to be immoral and wrong, but there was a time when it was considered acceptable).

For example a character who is Lawful Evil might be murderous and despicable, but may follow a code that requires him to keep his word or not harm children. Meanwhile a Chaotic Good character could always mean well, but regularly violates local law and has a complete lack of honor in the traditional sense.

Ultimately (like the majority of the game rules/mechanics) the context in game is subject to the group/DM's determinations.
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